Gallery
Work in progress. These images are generated with our path tracer, which is not released yet and is still being worked on. The path tracer is a physics-based renderer that uses Monte Carlo sampling to approximate the full light-transport solution: many random rays per pixel, many bounces, and progressive accumulation until the image converges. The stones are shown in a simple light box with even top lighting and optional spot light. No head shadows or special effects, just aiming for a realistic image.
Image quality varies. The renderer is under active development, so older images may look less good than newer ones, e.g. due to simple caustics.
![]() Sakura 96 by Marco Voltolini | ![]() Beginner Trillion by Michiko Huynh |
![]() Rubicello- Marco Voltolini | ![]() Void Reaver by Arya Akhavan |
![]() Standard Round Brilliant Cut with fire (dispersion) | ![]() Step Cut |
![]() Princess Cut on brushed aluminum | ![]() Step Cut |
![]() Crisantemo by Marco Voltolini | ![]() Abyssal Maw - Arya Akhavan |
![]() Voltolini-Tristano | ![]() Akhavan-FallenStar |
![]() FVS-336 Trillium | ![]() 2014 Maximize Entry 6 Marco Voltolini |
![]() Laborie - One Rupee | ![]() Bug Barion - Marco Voltolini |
![]() SRB with spot light | ![]() Frost Star Hex - Andrew Brown |
![]() FVS-162 Modified Orion - by Fred W. Van Sant | ![]() Portuguese Cut |



















