Web Studio
Launch the browser studio (see Start Here) to get an editor, GPU viewer, printable instructions, and performance tools in a single workspace. Nothing to install - everything runs locally in your browser.
Editing workflow
- The studio auto-saves shortly after you stop typing, keeping a private copy of every design in your browser.
- Use Open... to browse your saved designs, restore deleted entries, or export a backup. New loads the default template.
- Errors and warnings appear directly under the editor with line numbers. Fix them before running the Analyzer or Optimizer - the performance tools stay locked until the last run succeeds.
- The inline colour picker updates
showcommand highlights.
Navigating the 3D viewer
- Rotate with a left-button drag (or a single-finger drag on touch).
- Pan with the right or middle button; on touch devices use a two-finger drag.
- Zoom with the mouse wheel or a pinch gesture. Double-click the canvas to reset the default view.
- Use the toolbar buttons to toggle overlays, cycle view modes (Monochrome -> Palette -> Raytraced), reveal wireframe edges, display debug points, flip between crown and pavilion, or show the angle guide.
Interactive Slicing mirrors your current design: the panel slices the model, shows meetpoint indices, and reacts to Control/Cmd held down while you move the mouse for quick previews.
Printable instructions
Open Diagram to generate the same packet your printer will see:
- Pick a theme and SVG size (Small or Large) without leaving the studio.
- Toggle Compact to tighten table spacing for travel kits.
- Click Print to switch into a browser print preview; the rest of the UI hides automatically.
Performance tools
- Analyzer simulates 19 tilt positions on the GPU (see Analyzer for details). The panel stays disabled until the current design processes without errors and WebGPU is available.
- Optimizer adjusts every bracketed value, reuses the Analyzer scores, and keeps the best candidate ready for comparison (see Optimizer).
Both panels share the same analyzer engine, so once WebGPU initialises successfully the buttons unlock together.
Troubleshooting
- "Analyze/Optimize (Locked)" - process the design first and verify WebGPU support.
- Viewer looks empty - double-click the canvas to reset the orbit, or use Flip if you accidentally parked the camera inside the pavilion.
- Save badge stuck on "Last save failed" - check your connection to browser storage (IndexedDB). Retrying a manual save updates the badge.
- Printable export misaligned - switch to the Large SVG size or disable Compact mode before printing.
Need more help? Copy the message from the diagnostics bar and consult Error Helper - each entry links back to possible fixes. For account or sync questions, open the Help panel or reach out through the community forum.